Solving physics questions with computing

Solving physics questions with computing
Master PhysiqueParcours Subatomic and Astroparticle Physics

Catalogue2026-2027

Description

Solving a physics problem with computing (TIPP): By group of two, students receive a simplified problem related to a research topic conducted in one of the IPHC groups. The game is to solve the problem with a computer program written from scratch and inspired by the statistical data analysis lecture. The program is elaborated from scratch, based on the tools seen during the first semester : ROOT, PYTHON, possibly GEANT4.
The project span over 3-4 weeks and students are followed by a tutor for technical help. Results are then discussed with the research group and summarized in the form of a short scientific paper followed by a defense.

Compétences visées


•    Applying knowledge in physics

•    Apply methods from mathematics and digital technology

•    Produce a critical analysis, with hindsight and perspective

•    Interact with colleagues in physics and other disciplines

•    Research a physics topic using specialised resources

•    Communicate in writing and orally, including in English

•    Contribute to research work in physics

•    Respect ethical, professional and environmental principles in the practice of physic 

Contacts

Responsable(s) de parcours